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Realm Choose a RealmArthurianTuatha Dé DanannViking
Classes 21 · three realms →Arthurian →Tuatha Dé Danann →Viking →
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Assassin · Arthurian

Veilstalker

A light-armored assassin that fights up close with a dagger or sword, and most of its kit is weapon strikes. It can control a target to keep it in reach, but carries nothing to protect itself if the fight turns.

Wears
Light armor, one-handed weapons, and dagger.
Fights
Up close.
Plays as
Damage Control Mobility
Passive
You gain increased damage dealt and Movement Speed while in the Veil and for a short duration after leaving the Veil.
Hits with
Weapon damage on seventeen presses — piercing or slashing by the weapon you carry — and Slashing on one and Poison on one.

The resource loop

Determination starts full and does not regenerate

A fight starts full. It spends down in lumps of 100, 175, 225, 250, 275, 400 and 500.

at the start
full ·
regeneration
none ·
spender lumps
100 · 175 · 225 · 250 · 275 · 400 · 500 ·

The kit

Twenty-seven abilities, and where you buy them

One class tree granted by level, and three paths bought as a prefix — nine points to spend, and the first rank of each path is free.

0 / 9 points spent

Class

by level
Enter Veil Class · Level 1 Shifts you into the Veil. Becomes "Exit Veil" upon use Target Self Cast 5s Cooldown None Cost Free Effects Tap anywhere to close
Exit Veil Class · Level 1 Shifts you back out of the Veil. Becomes " Enter Veil Upon Use Target Self Cast 1s Cooldown None Cost Free Effects Tap anywhere to close
Low Blow Class · Level 2 Deals Weapon damage and Stuns the target for 0.75/2 seconds. Cast 0.6s Cooldown 30s Range 6 m Cost Free Effects Tap anywhere to close
Cut a Path Class · Level 4 Briefly enters the Veil and greatly increases Movement Speed, then exits the Veil again Target Self Cast 0.2s Cooldown 6s Cost 250 Determination Effects Tap anywhere to close
Fast Exit Class · Level 6 Instantly Shifts you out of the Veil and grants stealth for 6 seconds. Target Self Cast 0.2s Cooldown 30s Cost Free Effects Tap anywhere to close
Death on the Wind Class · Level 8 Instantly leaps out from the Veil to your target and deals Weapon damage. Only usable while in the Veil, and only on targets in the Normal Plane. Cast 0.6s Cooldown 4s Range 25 m Cost 500 Determination Effects Tap anywhere to close

Assassination

path · 7
Hidden Strike Assassination · Level 1 Deals Weapon damage and an additional 150 Poison damage. Cast 0.6s Cooldown None Range 6 m Cost Free Effects Tap anywhere to close
A Steady Hand Assassination · Level 2 Deals Weapon damage. Grants +20% Critical Hit Chance for 4 seconds if attacking from behind. Cast 0.6s Cooldown None Range 6 m Cost 100 Determination Effects Tap anywhere to close
An Eye for Detail Assassination · Level 3 Grants 15% Critical Hit Chance and +25% Critical Hit Damage. Critical Hits apply a stacking Bleed that deals 300 Slashing damage over 3 Seconds per stack, up to 5 stacks. Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Puncture Assassination · Level 4 Deals Weapon damage. Snares the target by 50% if they are below 50% Health. Cast 0.6s Cooldown None Range 6 m Cost 175 Determination Effects Tap anywhere to close
Decapitation Strike Assassination · Level 5 Deals Weapon damage. Guaranteed Critical Hit if the target is above 75% Health. Cast 0.6s Cooldown None Range 6 m Cost 225 Determination Effects Tap anywhere to close
Opportunistic Blow Assassination · Level 6 Deals Weapon damage and Silences and Disarms for 4/8 seconds. Cast 0.6s Cooldown 60s Range 6 m Cost Free Effects Tap anywhere to close
Misericorde Assassination · Level 7 Deals Poison damage. 75% damage if the target is below 30% Health. Cast 0.6s Cooldown None Range 6 m Cost 500 Determination Effects Tap anywhere to close

Veilhunting

path · 7
Veil Strike Veilhunting · Level 1 Deals Weapon damage and Snare. 25% Damage while in the Veil. Cast 0.6s Cooldown None Range 6 m Cost Free Effects Tap anywhere to close
Veilshadows Veilhunting · Level 2 Increase Evasion Chance by 10%. Increase by 15% if performed while in the Veil. Cast 0.2s Cooldown 45s Range 6 m Cost Free Effects Tap anywhere to close
Unreal Binding Veilhunting · Level 3 Deals Weapon damage and Snares the target by 20% for 4/8 seconds. If in the Veil, the Target is also prevented from leaving the veil for 8 seconds. Cast 0.6s Cooldown 45s Range 6 m Cost Free Effects Tap anywhere to close
Veilmark Veilhunting · Level 4 Deals Weapon damage an additional 1200 Physical damage over 6 seconds. For the duration, the target takes 20% Increased damage or 30% increased damage if applied while in the Veil. Cast 0.6s Cooldown 60s Range 6 m Cost Free Effects Tap anywhere to close
Veilstep Veilhunting · Level 5 Teleports to your target and deals Weapon damage. 25% while in the Veil. Cast 0.6s Cooldown 45s Range 25 m Cost Free Effects Tap anywhere to close
Mists of the Veil Veilhunting · Level 6 Deals Weapon damage and Stuns the target for 2/5 seconds. When used while in the veil, inflicts 300 Panic. Cast 0.6s Cooldown 45s Range 6 m Cost Free Effects Tap anywhere to close
Blade of the Veil Veilhunting · Level 7 Deals Weapon damage. If the target dies, Instantly enter the Veil. +40% damage while in the veil. Cast 0.6s Cooldown None Range 6 m Cost 500 Determination Effects Tap anywhere to close

Acrobatics

path · 7
Dual Attack Acrobatics · Level 1 Deals Weapon damage. +50% damage when attacking from behind. Cast 0.6s Cooldown None Range 6 m Cost Free Effects Tap anywhere to close
Hamstring Acrobatics · Level 2 Deals Weapon damage. Snares the target by 50% for 5/9 seconds if attacking from behind. Cast 0.6s Cooldown None Range 6 m Cost 250 Determination Effects Tap anywhere to close
Heart Stroke Acrobatics · Level 3 Deals Weapon damage. Cast 0.6s Cooldown None Range 6 m Cost 275 Determination Effects Tap anywhere to close
Faster Than the Eye Acrobatics · Level 4 Removes you from Combat and applies Stealth for 15 Seconds. Target Self Cast 0.2s Cooldown 45s Cost Free Effects Tap anywhere to close
Chase Acrobatics · Level 5 Greatly Increases Movement Speed for a Short duration, then reduces movement speed briefly at the end of the effect. Target Self Cast 0.2s Cooldown 30s Cost Free Effects Tap anywhere to close
Leap Strike Acrobatics · Level 6 Rushes forward and deals Weapon damage to nearby enemies Cast 0.6s Cooldown 20s Range 25 m Cost 400 Determination Effects Tap anywhere to close
Perfect Dodge Acrobatics · Level 7 Grants 100% Evade Chance for 4 Seconds. Target Self Cast 0.2s Cooldown 90s Cost Free Effects Tap anywhere to close

Figures at

Class tree · granted at level 1

Enter Veil

5s cast · no cooldown · no cost ·

Shifts you into the Veil. Becomes "Exit Veil" upon use

Figure

Class tree · granted at level 1

Exit Veil

1s cast · no cooldown · no cost ·

Shifts you back out of the Veil. Becomes " Enter Veil Upon Use

Figure

Class tree · granted at level 2

Low Blow

0.6s cast · cd 30s · 6 m · no cost ·

Deals Weapon damage and Stuns the target for 0.75/2 seconds.

Damage at Tier 2

688 813

Midpoint 750

715 845

Midpoint 780

798 943

Midpoint 870

Class tree · granted at level 4

Cut a Path

0.2s cast · cd 6s · costs 250 Determination ·

Briefly enters the Veil and greatly increases Movement Speed, then exits the Veil again

Figure

Class tree · granted at level 6

Fast Exit

0.2s cast · cd 30s · no cost ·

Instantly Shifts you out of the Veil and grants stealth for 6 seconds.

Figure

Class tree · granted at level 8

Death on the Wind

0.6s cast · cd 4s · 25 m · costs 500 Determination ·

Instantly leaps out from the Veil to your target and deals Weapon damage. Only usable while in the Veil, and only on targets in the Normal Plane.

Damage at Tier 2

938 1,063

Midpoint 1,000

975 1,105

Midpoint 1,040

1,088 1,233

Midpoint 1,160

Assassination · rank 1 · free opener

Hidden Strike

0.6s cast · no cooldown · 6 m · no cost ·

Deals Weapon damage and an additional 150 Poison damage.

Damage at Tier 2

813 938

Midpoint 875

845 975

Midpoint 910

943 1,088

Midpoint 1,015

Assassination · rank 2

A Steady Hand

0.6s cast · no cooldown · 6 m · costs 100 Determination ·

Deals Weapon damage. Grants +20% Critical Hit Chance for 4 seconds if attacking from behind.

Damage at Tier 2

813 938

Midpoint 875

845 975

Midpoint 910

943 1,088

Midpoint 1,015

Assassination · rank 3

An Eye for Detail

0.2s cast · no cooldown · no cost ·

Grants 15% Critical Hit Chance and +25% Critical Hit Damage. Critical Hits apply a stacking Bleed that deals 300 Slashing damage over 3 Seconds per stack, up to 5 stacks.

Figure

Assassination · rank 4

Puncture

0.6s cast · no cooldown · 6 m · costs 175 Determination ·

Deals Weapon damage. Snares the target by 50% if they are below 50% Health.

Damage at Tier 2

938 1,063

Midpoint 1,000

975 1,105

Midpoint 1,040

1,088 1,233

Midpoint 1,160

Assassination · rank 5

Decapitation Strike

0.6s cast · no cooldown · 6 m · costs 225 Determination ·

Deals Weapon damage. Guaranteed Critical Hit if the target is above 75% Health.

Damage at Tier 2

2,188 2,313

Midpoint 2,250

2,275 2,405

Midpoint 2,340

2,538 2,683

Midpoint 2,610

Assassination · rank 6

Opportunistic Blow

0.6s cast · cd 60s · 6 m · no cost ·

Deals Weapon damage and Silences and Disarms for 4/8 seconds.

Damage at Tier 2

813 938

Midpoint 875

845 975

Midpoint 910

943 1,088

Midpoint 1,015

Assassination · rank 7

Misericorde

0.6s cast · no cooldown · 6 m · costs 500 Determination ·

Deals Poison damage. 75% damage if the target is below 30% Health.

Damage at Tier 2

2,938 3,063

Midpoint 3,000

3,055 3,185

Midpoint 3,120

3,408 3,553

Midpoint 3,480

Veilhunting · rank 1 · free opener

Veil Strike

0.6s cast · no cooldown · 6 m · no cost ·

Deals Weapon damage and Snare. 25% Damage while in the Veil.

Damage at Tier 2

1,688 1,813

Midpoint 1,750

1,755 1,885

Midpoint 1,820

1,958 2,103

Midpoint 2,030

Veilhunting · rank 2

Veilshadows

0.2s cast · cd 45s · 6 m · no cost ·

Increase Evasion Chance by 10%. Increase by 15% if performed while in the Veil.

Figure

Veilhunting · rank 3

Unreal Binding

0.6s cast · cd 45s · 6 m · no cost ·

Deals Weapon damage and Snares the target by 20% for 4/8 seconds. If in the Veil, the Target is also prevented from leaving the veil for 8 seconds.

Damage at Tier 2

938 1,063

Midpoint 1,000

975 1,105

Midpoint 1,040

1,088 1,233

Midpoint 1,160

Veilhunting · rank 4

Veilmark

0.6s cast · cd 60s · 6 m · no cost ·

Deals Weapon damage an additional 1200 Physical damage over 6 seconds. For the duration, the target takes 20% Increased damage or 30% increased damage if applied while in the Veil.

Damage at Tier 2

938 1,063

Midpoint 1,000

975 1,105

Midpoint 1,040

1,088 1,233

Midpoint 1,160

Veilhunting · rank 5

Veilstep

0.6s cast · cd 45s · 25 m · no cost ·

Teleports to your target and deals Weapon damage. 25% while in the Veil.

Damage at Tier 2

2,438 2,563

Midpoint 2,500

2,535 2,665

Midpoint 2,600

2,828 2,973

Midpoint 2,900

Veilhunting · rank 6

Mists of the Veil

0.6s cast · cd 45s · 6 m · no cost ·

Deals Weapon damage and Stuns the target for 2/5 seconds. When used while in the veil, inflicts 300 Panic.

Damage at Tier 2

563 688

Midpoint 625

585 715

Midpoint 650

653 798

Midpoint 725

Veilhunting · rank 7

Blade of the Veil

0.6s cast · no cooldown · 6 m · costs 500 Determination ·

Deals Weapon damage. If the target dies, Instantly enter the Veil. +40% damage while in the veil.

Damage at Tier 2

2,938 3,063

Midpoint 3,000

3,055 3,185

Midpoint 3,120

3,408 3,553

Midpoint 3,480

Acrobatics · rank 1 · free opener

Dual Attack

0.6s cast · no cooldown · 6 m · no cost ·

Deals Weapon damage. +50% damage when attacking from behind.

Damage at Tier 2

1,938 2,063

Midpoint 2,000

2,015 2,145

Midpoint 2,080

2,248 2,393

Midpoint 2,320

Acrobatics · rank 2

Hamstring

0.6s cast · no cooldown · 6 m · costs 250 Determination ·

Deals Weapon damage. Snares the target by 50% for 5/9 seconds if attacking from behind.

Damage at Tier 2

813 938

Midpoint 875

845 975

Midpoint 910

943 1,088

Midpoint 1,015

Acrobatics · rank 3

Heart Stroke

0.6s cast · no cooldown · 6 m · costs 275 Determination ·

Deals Weapon damage.

Damage at Tier 2

1,063 1,188

Midpoint 1,125

1,105 1,235

Midpoint 1,170

1,233 1,378

Midpoint 1,305

Acrobatics · rank 4

Faster Than the Eye

0.2s cast · cd 45s · no cost ·

Removes you from Combat and applies Stealth for 15 Seconds.

Figure

Acrobatics · rank 5

Chase

0.2s cast · cd 30s · no cost ·

Greatly Increases Movement Speed for a Short duration, then reduces movement speed briefly at the end of the effect.

Figure

Acrobatics · rank 6

Leap Strike

0.6s cast · cd 20s · 25 m · costs 400 Determination ·

Rushes forward and deals Weapon damage to nearby enemies

Damage at Tier 2

938 1,063

Midpoint 1,000

975 1,105

Midpoint 1,040

1,088 1,233

Midpoint 1,160

Acrobatics · rank 7

Perfect Dodge

0.2s cast · cd 90s · no cost ·

Grants 100% Evade Chance for 4 Seconds.

Figure

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