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/using-our-data

Using Our Data

Someone is going to want to reuse what is on this site. This page says what you may take, what we cannot give you, and how to read a figure once you have it.

On This Page
01

Two Different Things Live Here

The game's content is not ours to license. Item names, ability names, descriptions, icons, art, and the values the game itself prints belong to City State Entertainment. We reproduce them to explain the game. If you want to use them, that is a conversation with CSE, not with us. Nothing on this page grants you anything of theirs.

The compilation is ours. The structure we put the game in, the measurements we took, the figures we worked out, the tables, the guide writing, the maps and the marks we drew: that work is ours, and this page is where we license it.

02

The License

Our compilation is offered under Creative Commons Attribution-NonCommercial 4.0 (CC BY-NC 4.0).

Two conditions, and they are the whole of it:

Credit us. Say the data came from Camelot Codex and link back to the page you took it from. A line at the bottom of a page is fine. A credit nobody can see is not.

Keep it non-commercial. Community sites, guides, tools, videos, spreadsheets and Discord bots are all fine. Selling it, putting it behind a paywall, or running it as the content of an ad-supported site is not.

If you want to do something commercial with it, ask. The answer is not automatically no. It is a conversation, and it starts in our Discord server.

03

If You Are Going to Take It in Bulk

Ask first. We will hand you the data directly. It is cleaner than anything you can scrape, and it costs us nothing to give you. Crawling a site to reconstruct a database that its author would have emailed you is a lot of work for a worse copy.

If you crawl anyway: identify your bot, go slowly, and do not re-crawl what has not changed. A crawler that degrades the site for the people reading it is a crawler we will block.

04

How to Read a Figure

Where the game has no value, we print the value. An ability with no cooldown reads None, not a blank. An ability that costs nothing reads Free. A blank cell would say we forgot to look; these say we looked, and this is the answer.

A dash is a value we do not hold. In a table, means the field has nothing in it for this row. It is not a zero, and it never sorts as one.

05

Corrections

If something here is wrong, tell us in our Discord server. A correction with a screenshot is the single most useful thing anyone sends us.

Camelot Codex

A fan-made reference for Camelot Unchained: three realms at war, RvR only. Built and kept current by Chigurh.

Thanks to Campana, Lucentos, Ooick, PhatPhoton, Teloin, Willowblades and the CSE Team.

Community

© 2026 Camelot Codex. A fan-made guide. Not affiliated with City State Entertainment. Game content belongs to its owners.

Privacy Terms Using Our Data