Devout · Tuatha Dé Danann
Blessed Crow
A devout in medium armor who fights up close with a two-handed weapon and summons Cauldrons to fight around. Its Faith presses earn Judgement and its Judgement presses give Faith back, so it can keep healing and hitting.
- Wears
- Medium armor and a two-handed weapon.
- Fights
- Up close.
- Plays as
- Damage Hybrid
- Passive
- Grants the Summon Cauldron ability. (Summon Cauldron: Summons a Cauldron at the targeted location for 60 seconds. Maximum of 4 Cauldrons total from all abilities)
- Hits with
- Weapon damage on four presses — slashing, piercing, or crushing by the weapon you carry — and Shadow on two and Spirit on four.
The resource loop
Faith starts full and does not regenerate
A fight starts full. It spends down in lumps of 100, 125, 150 and 200. The one level-1 opener refunds 250 a press.
- at the start
- full
- regeneration
- none
- per opener
- +250
- Rite of Ruin
- +750
- spender lumps
- 100 · 125 · 150 · 200
The kit
Twenty-seven abilities, and where you buy them
One class tree granted by level, and three paths bought as a prefix — nine points to spend, and the first rank of each path is free.
0 / 9 points spent
Class
by levelRitual
path · 8Dominance
path · 7Nourishment
path · 7Figures at
Class tree · granted at level 1
Rejuvenate
Heals the target over time.
Figure
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Class tree · granted at level 2
Purify
Removes up to 2 Debuffs from nearby allies.
Figure
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Class tree · granted at level 4
Stand Again!
Resurrects target ally with 15% max Health and Res Sickness.
Figure
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Class tree · granted at level 6
Armor of Faith
Increases your Physical Armor by 70% for 8 seconds.
Figure
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Class tree · granted at level 8
Rally
Grants party a strong Heal Over Time for 6 seconds.
Figure
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Ritual · rank 1 · free opener
Nature's Rebuke
Deals Weapon damage and Snares the target by 40% for 4/8 seconds
Damage at Tier 2
Midpoint 738
Midpoint 775
Midpoint 825
Ritual · rank 1 · free opener
Summon Cauldron
Summons a Cauldron at the targeted location for 60 seconds. Maximum of 4 Cauldrons total from all abilities.
Figure
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Ritual · rank 2
Dark Work
Deals Shadow damage to enemies near each of your Cauldrons.
Damage at Tier 2
Midpoint 590
Midpoint 620
Midpoint 660
Ritual · rank 3
Rite of Sickness
Deals Spirit damage and Snares enemies near each of your Cauldrons.
Damage at Tier 2
Midpoint 590
Midpoint 620
Midpoint 660
Ritual · rank 4
Call Down
Summons a Cauldron for 60s and deals Spirit damage in the targeted area.
Damage at Tier 2
Midpoint 1,033
Midpoint 1,085
Midpoint 1,155
Ritual · rank 5
Blood Offering
Deals Weapon damage and summons a Cauldron at the target's location for 60 seconds
Damage at Tier 2
Midpoint 1,475
Midpoint 1,550
Midpoint 1,650
Ritual · rank 6
Conduit of Power
Deals Spirit damage. Damage is increased by 50% for each nearby Cauldron.
Damage at Tier 2
Midpoint 1,180
Midpoint 1,240
Midpoint 1,320
Ritual · rank 7
Rite of Ruin
Creates auras around you and your Cauldrons that cause enemies to take increased damage. This effect stacks.
Figure
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Dominance · rank 1 · free opener
Crushing Might
Deal Weapon damage.
Damage at Tier 2
Midpoint 738
Midpoint 775
Midpoint 825
Dominance · rank 2
Overwhelm
Deals Shadow damage. The target takes takes +50% damage from this ability for 6 seconds.
Damage at Tier 2
Midpoint 4,573
Midpoint 4,805
Midpoint 5,115
Dominance · rank 3
Blessed Warrior
Increases Melee damage dealt and Parry Chance.
Figure
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Dominance · rank 4
Living Symbol
Creates an aura that grants increased Physical and Magical armour and Panic Resistance to nearby allies.
Figure
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Dominance · rank 5
Sacred Pride
Deals Weapon damage and Snares the target by 40% for 4/8 seconds and grants a large amount of Judgement.
Damage at Tier 2
Midpoint 885
Midpoint 930
Midpoint 990
Dominance · rank 6
Scorn the Weak
Snares the target and reduces damage dealt by 30%
Figure
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Dominance · rank 7
Avatar of Bran
Grants 70 Physical and Magic Armour Ratings and increases Weaponskill damage for 10 seconds. Your next Melee hit during that time gains strong added Spirit damage.
Figure
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Nourishment · rank 1 · free opener
Branwen's Tears
Heals target.
Healing at Tier 2
Midpoint 2,655
Midpoint 2,790
Midpoint 2,970
Nourishment · rank 2
Rite of Healing
Periodically heals allies near each of your Cauldrons.
Figure
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Nourishment · rank 3
Bran's Aid
Heals allies in and area around target ally and summons a Cauldron at the target's location for 60 seconds.
Healing at Tier 2
Midpoint 1,475
Midpoint 1,550
Midpoint 1,650
Nourishment · rank 4
Dedicated Pursuit
Increases Movement Speed for 6 seconds. Becomes Dedicated Pursuit Follow-up when used.
Figure
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Nourishment · rank 5
Regrowth
Heals nearby allies.
Healing at Tier 2
Midpoint 2,213
Midpoint 2,325
Midpoint 2,475
Nourishment · rank 6
Strike of the Blessed
Deals Spirit damage and heals self over time.
Damage at Tier 2
Midpoint 1,623
Midpoint 1,705
Midpoint 1,815
Nourishment · rank 7
Rise from the Cauldron
Resurrects target ally with 15% max Health and Res Sickness.
Figure
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