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Realm Choose a RealmArthurianTuatha Dé DanannViking
Classes 21 · three realms →Arthurian →Tuatha Dé Danann →Viking →
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Devout · Viking

Helbound

A melee devout with a two-handed weapon whose damage heals the party and heals itself twice as much, so attacking is how it supports. Its Faith presses earn Judgement and spending Judgement hands Faith back, so the two pools keep each other going.

Wears
Medium armor and a two-handed weapon.
Fights
Up close.
Plays as
Damage Hybrid Survivability Control
Passive
Heals your party for a small percentage of damage you deal and heals you for double that percentage.
Hits with
Weapon damage on seven presses — slashing, piercing, or crushing by the weapon you carry — and Spirit on one and Shadow on two.

The resource loop

Faith starts full and does not regenerate

A fight starts full. It spends down in lumps of 100, 125, 150 and 200. The one level-1 opener refunds 250 a press.

at the start
full ·
regeneration
none ·
per opener
+250 ·
Rally
+500 ·
spender lumps
100 · 125 · 150 · 200 ·

The kit

Twenty-six abilities, and where you buy them

One class tree granted by level, and three paths bought as a prefix — nine points to spend, and the first rank of each path is free.

0 / 9 points spent

Class

by level
Rejuvenate Class · Level 1 Heals the target over time. Cast 0.2s Cooldown 2s Range 25 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Purify Class · Level 2 Removes up to 2 Debuffs from nearby allies. Target Self Cast 0.2s Cooldown 6s Cost Free Grants 1 Judgement Effects Tap anywhere to close
Stand Again! Class · Level 4 Resurrects target ally with 15% max Health and Res Sickness. Cast 9s Cooldown None Range 25 m Cost 200 Faith Effects Tap anywhere to close
Armour of Faith Class · Level 6 Increases Your Physical Armour by 70% for 8 seconds. Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Rally Class · Level 8 Grants your party a strong Heal Over Time for 6 seconds. Cast 0.2s Cooldown 6s Range 90 m Cost Free Grants 500 Faith Effects Tap anywhere to close

Blood Work

path · 7
Desperate Strike Blood Work · Level 1 Deals Weapon damage. Increased damage based on missing Health. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Life Transfer Blood Work · Level 2 Spends Health to heal the target. Cast 1s Cooldown None Range 45 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Ravenous Attack Blood Work · Level 3 Deals Spirit damage and heals yourself and Allies within 8m. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 250 Faith Effects Tap anywhere to close
Scarification Blood Work · Level 4 Increases Guts Threshold. Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Devour Soul Blood Work · Level 5 Deals Shadow damage over time to the target. If they die during the duration, allies near them are healed. Cast 0.2s Cooldown 4s Range 25 m Cost Free Grants 500 Faith Effects Tap anywhere to close
Feast Blood Work · Level 6 Increases your Direct Damage dealt and causes Reap to also a Health Shield for 15 seconds. Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Garm's Blessing Blood Work · Level 7 Channels to rapidly attack the target, dealing Weapon damage and Stunning the target and healing yourself with each attack. Cast 3.9s Cooldown 90s Range 6 m Cost Free Effects Tap anywhere to close

Bone Work

path · 7
Crushing Blow Bone Work · Level 1 Deals Weapon damage in a cleave and Snares. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Butchery Bone Work · Level 2 Deals Weapon damage. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 250 Faith Effects Tap anywhere to close
Scrimshaw Bone Work · Level 3 Increases Physical Armour Rating. Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Barrel Down Bone Work · Level 4 Charges the target and deals weapon damage. Negates the next hit you take within 4 seconds. Cast 0.8s Cooldown 30s Range 25 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Rend Bone Work · Level 5 Deals Weapon damage in a cleave. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 250 Faith Effects Tap anywhere to close
Calcify Bone Work · Level 6 Grants the target Health Shield and deals Shadow damage to enemies within 8m of them. Cast 0.2s Cooldown 2s Range 45 m Cost Free Grants 500 Faith Effects Tap anywhere to close
Meat on the Fire Bone Work · Level 7 Deal Weapon damage and Roots the target, and creates a burning area under them that deals periodic Spirit damage to enemies. Cast 0.6s Cooldown 90s Range 6 m Cost Free Effects Tap anywhere to close

Flesh Work

path · 7
Close Wounds Flesh Work · Level 1 Heals target. Cast 1s Cooldown None Range 45 m Cost Free Grants 250 Faith Effects Tap anywhere to close
Gift of Hunger Flesh Work · Level 2 Buffs your Party, causing their next Direct hit to heal them. Cast 0.2s Cooldown 4s Range 90 m Cost Free Grants 500 Faith Effects Tap anywhere to close
They Way of All Flesh Flesh Work · Level 3 Heals nearby allies and deals Shadow damage to nearby enemies Target Self Cast 0.2s Cooldown 2s Cost Free Grants 500 Faith Effects Tap anywhere to close
Battle Thrill Flesh Work · Level 4 Increases Movement Speed and heals you over time for 6 seconds. Target Self Cast 0.2s Cooldown 20s Cost 125 Faith Effects Tap anywhere to close
Hel-Born Resilience Flesh Work · Level 5 Grants a Health Shield to self and nearby allies and heals you and nearby allies over time. Cast 0.2s Cooldown 2s Cost Free Grants 500 Faith Effects Tap anywhere to close
Strength of the Grave Flesh Work · Level 6 Creates an aura that grants increased Melee damage and Physical Armour Rating to nearby allies. Target Self Cast 0.2s Cooldown 15s Cost Free Grants 500 Faith Effects Tap anywhere to close
Life From Death Flesh Work · Level 7 Resurrects nearby allies with 1 health and Res Sickness. For a short duration, they gain immunity to all damage and heal themselves based on the Direct damage they deal, Target Self Cast 1s Cooldown 180s Cost Free Effects Tap anywhere to close

Figures at

Class tree · granted at level 1

Rejuvenate

0.2s cast · cd 2s · 25 m · grants 1 Judgement ·

Heals the target over time.

Figure

Class tree · granted at level 2

Purify

0.2s cast · cd 6s · grants 1 Judgement ·

Removes up to 2 Debuffs from nearby allies.

Figure

Class tree · granted at level 4

Stand Again!

9s cast · no cooldown · 25 m · costs 200 Faith ·

Resurrects target ally with 15% max Health and Res Sickness.

Figure

Class tree · granted at level 6

Armour of Faith

0.2s cast · cd 60s · no cost ·

Increases Your Physical Armour by 70% for 8 seconds.

Figure

Class tree · granted at level 8

Rally

0.2s cast · cd 6s · 90 m · grants 500 Faith ·

Grants your party a strong Heal Over Time for 6 seconds.

Figure

Blood Work · rank 1 · free opener

Desperate Strike

0.6s cast · no cooldown · 6 m · grants 1 Judgement ·

Deals Weapon damage. Increased damage based on missing Health.

Damage at Tier 2

508 675

Midpoint 590

543 698

Midpoint 620

578 743

Midpoint 660

Blood Work · rank 2

Life Transfer

1s cast · no cooldown · 45 m · grants 1 Judgement ·

Spends Health to heal the target.

Healing at Tier 2

2,828 3,075

Midpoint 2,950

3,023 3,178

Midpoint 3,100

3,218 3,383

Midpoint 3,300

Blood Work · rank 3

Ravenous Attack

0.6s cast · no cooldown · 6 m · grants 250 Faith ·

Deals Spirit damage and heals yourself and Allies within 8m.

Damage at Tier 2

1,668 1,875

Midpoint 1,770

1,783 1,938

Midpoint 1,860

1,898 2,063

Midpoint 1,980

Blood Work · rank 4

Scarification

0.2s cast · no cooldown · no cost ·

Increases Guts Threshold.

Figure

Blood Work · rank 5

Devour Soul

0.2s cast · cd 4s · 25 m · grants 500 Faith ·

Deals Shadow damage over time to the target. If they die during the duration, allies near them are healed.

Damage at Tier 2

653 825

Midpoint 738

698 853

Midpoint 775

743 908

Midpoint 825

Blood Work · rank 6

Feast

0.2s cast · no cooldown · no cost ·

Increases your Direct Damage dealt and causes Reap to also a Health Shield for 15 seconds.

Figure

Blood Work · rank 7

Garm's Blessing

3.9s cast · cd 90s · 6 m · no cost ·

Channels to rapidly attack the target, dealing Weapon damage and Stunning the target and healing yourself with each attack.

Damage at Tier 2

4,133 4,425

Midpoint 4,278

4,418 4,573

Midpoint 4,495

4,703 4,868

Midpoint 4,785

Bone Work · rank 1 · free opener

Crushing Blow

0.6s cast · no cooldown · 6 m · grants 1 Judgement ·

Deals Weapon damage in a cleave and Snares.

Damage at Tier 2

653 825

Midpoint 738

698 853

Midpoint 775

743 908

Midpoint 825

Bone Work · rank 2

Butchery

0.6s cast · no cooldown · 6 m · grants 250 Faith ·

Deals Weapon damage.

Damage at Tier 2

2,103 2,325

Midpoint 2,213

2,248 2,403

Midpoint 2,325

2,393 2,558

Midpoint 2,475

Bone Work · rank 3

Scrimshaw

0.2s cast · no cooldown · no cost ·

Increases Physical Armour Rating.

Figure

Bone Work · rank 4

Barrel Down

0.8s cast · cd 30s · 25 m · grants 1 Judgement ·

Charges the target and deals weapon damage. Negates the next hit you take within 4 seconds.

Damage at Tier 2

1,378 1,575

Midpoint 1,475

1,473 1,628

Midpoint 1,550

1,568 1,733

Midpoint 1,650

Bone Work · rank 5

Rend

0.6s cast · no cooldown · 6 m · grants 250 Faith ·

Deals Weapon damage in a cleave.

Damage at Tier 2

1,813 2,025

Midpoint 1,918

1,938 2,093

Midpoint 2,015

2,063 2,228

Midpoint 2,145

Bone Work · rank 6

Calcify

0.2s cast · cd 2s · 45 m · grants 500 Faith ·

Grants the target Health Shield and deals Shadow damage to enemies within 8m of them.

Damage at Tier 2

1,233 1,425

Midpoint 1,328

1,318 1,473

Midpoint 1,395

1,403 1,568

Midpoint 1,485

Bone Work · rank 7

Meat on the Fire

0.6s cast · cd 90s · 6 m · no cost ·

Deal Weapon damage and Roots the target, and creates a burning area under them that deals periodic Spirit damage to enemies.

Damage at Tier 2

2,103 2,325

Midpoint 2,213

2,248 2,403

Midpoint 2,325

2,393 2,558

Midpoint 2,475

Flesh Work · rank 1 · free opener

Close Wounds

1s cast · no cooldown · 45 m · grants 250 Faith ·

Heals target.

Healing at Tier 2

2,538 2,775

Midpoint 2,655

2,713 2,868

Midpoint 2,790

2,888 3,053

Midpoint 2,970

Flesh Work · rank 2

Gift of Hunger

0.2s cast · cd 4s · 90 m · grants 500 Faith ·

Buffs your Party, causing their next Direct hit to heal them.

Healing at Tier 2

2,103 2,325

Midpoint 2,213

2,248 2,403

Midpoint 2,325

2,393 2,558

Midpoint 2,475

Flesh Work · rank 3

They Way of All Flesh

0.2s cast · cd 2s · grants 500 Faith ·

Heals nearby allies and deals Shadow damage to nearby enemies

Damage at Tier 2

1,523 1,725

Midpoint 1,623

1,628 1,783

Midpoint 1,705

1,733 1,898

Midpoint 1,815

Flesh Work · rank 4

Battle Thrill

0.2s cast · cd 20s · costs 125 Faith ·

Increases Movement Speed and heals you over time for 6 seconds.

Figure

Flesh Work · rank 5

Hel-Born Resilience

0.2s cast · cd 2s · grants 500 Faith ·

Grants a Health Shield to self and nearby allies and heals you and nearby allies over time.

Figure

Flesh Work · rank 6

Strength of the Grave

0.2s cast · cd 15s · grants 500 Faith ·

Creates an aura that grants increased Melee damage and Physical Armour Rating to nearby allies.

Figure

Flesh Work · rank 7

Life From Death

1s cast · cd 180s · no cost ·

Resurrects nearby allies with 1 health and Res Sickness. For a short duration, they gain immunity to all damage and heal themselves based on the Direct damage they deal,

Healing at Tier 2

73 225
78 233
83 248

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