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Realm Choose a RealmArthurianTuatha Dé DanannViking
Classes 21 · three realms →Arthurian →Tuatha Dé Danann →Viking →
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Devout · Arthurian

Abbot

A devout in medium armor who fights up close with a two-handed weapon, healing allies and hitting enemies from the same kit. It carries plenty of ways to protect itself, and Spirit and Fire carry the damage its weapon does not.

Wears
Medium armor and a two-handed weapon.
Fights
Up close.
Plays as
Hybrid Survivability
Passive
Grants 1 stack of Zeal when you spend Judgement. Each stack increases your Physical and Magic Armor. Maximum of 3 stacks.
Hits with
Weapon damage on four presses — slashing, piercing, or crushing by the weapon you carry — and Spirit on three and Fire on one.

The resource loop

Faith starts full and does not regenerate

A fight starts full. It spends down in lumps of 80, 100, 125, 150 and 200. The one level-1 opener refunds 250 a press.

at the start
full ·
regeneration
none ·
per opener
+250 ·
Rally
+500 ·
spender lumps
80 · 100 · 125 · 150 · 200 ·

The kit

Twenty-six abilities, and where you buy them

One class tree granted by level, and three paths bought as a prefix — nine points to spend, and the first rank of each path is free.

0 / 9 points spent

Class

by level
Rejuvenate Class · Level 1 Heals the target over time. Cast 0.2s Cooldown 2s Range 25 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Purify Class · Level 2 Removes up to 2 Debuffs from nearby allies. Target Self Cast 0.2s Cooldown 6s Cost Free Grants 1 Judgement Effects Tap anywhere to close
Stand Again! Class · Level 4 Resurrects target ally with 15% max Health and Res Sickness. Cast 9s Cooldown None Range 25 m Cost 200 Faith Effects Tap anywhere to close
Armor of Faith Class · Level 6 Increases your Physical Armor by 70% for 8 seconds. Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Rally Class · Level 8 Grants party a strong Heal Over Time for 6 seconds. Cast 0.2s Cooldown 6s Range 90 m Cost Free Grants 500 Faith Effects Tap anywhere to close

Martyrdom

path · 7
Resolute Blow Martyrdom · Level 1 Deals Weapon damage. +50% damage at max Zeal stacks. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Blood of the Martyr Martyrdom · Level 2 Spends 15% of Max Health and grants the target a Health Shield equal to 20% of their Max Health. Cast 0.2s Cooldown None Range 45 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Righteous Fervor Martyrdom · Level 3 Deals Weapon damage. +100% damage if the target's Current Health percentage is higher than yours. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 250 Faith Effects Tap anywhere to close
Self Flagellation Martyrdom · Level 4 Spends 15% of Max Health and grants a large amount of Judgement. Target Self Cast 0.2s Cooldown 20s Cost Free Grants 3 Judgement Effects Tap anywhere to close
Divine Suffering Martyrdom · Level 5 Grants a Health Shield equal to 50% of your missing Health. Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Pariah Martyrdom · Level 6 Target ally takes reduced damage and you take increased damage for 20 seconds. Cast 0.2s Cooldown 30s Range 45 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Self-Sacrifice Martyrdom · Level 7 Your Health becomes 1. Fully heal nearby allies. Target Self Cast 0.2s Cooldown 120s Cost Free Grants 1 Judgement Effects Tap anywhere to close

Zealotry

path · 7
His Hand Zealotry · Level 1 Deals Weapon damage and Snares. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Death to Heretics Zealotry · Level 2 Deals Weapon damage. Cast 0.6s Cooldown None Range 6 m Cost Free Grants 250 Faith Effects Tap anywhere to close
Smite Zealotry · Level 3 Your next 3 hits deal added Spirit damage and grant Judgement. Target Self Cast 0.2s Cooldown 45s Cost 150 Faith Effects Tap anywhere to close
Holy Fire Zealotry · Level 4 Periodically deals Spirit damage to nearby enemies. Target Self Cast 0.2s Cooldown 10s Cost Free Grants 500 Faith Effects Tap anywhere to close
Fearless Charge Zealotry · Level 5 Charges target and deals Spirit damage to nearby enemies. Cast 0.8s Cooldown 30s Range 25 m Cost Free Grants 1 Judgement Effects Tap anywhere to close
Might of the Faithful Zealotry · Level 6 Creates an aura that grants increased Melee damage dealt to nearby allies. Target Self Cast 0.2s Cooldown 15s Cost Free Grants 500 Faith Effects Tap anywhere to close
Purge with Flame! Zealotry · Level 7 Deals Fire damage over time to the target and periodically heals allies near them. Cast 0.2s Cooldown 4s Range 25 m Cost Free Grants 500 Faith Effects Tap anywhere to close

Miracle

path · 7
Be Healed! Miracle · Level 1 Heals Target. Cast 1s Cooldown None Range 45 m Cost Free Grants 250 Faith Effects Tap anywhere to close
Trust in Him Miracle · Level 2 Heals you after a 6 second delay. Target Self Cast 0.2s Cooldown 6s Cost Free Grants 250 Faith Effects Tap anywhere to close
Light of Faith Miracle · Level 3 Creates an aura that periodically heals you and nearby allies. Target Self Cast 0.2s Cooldown 6s Cost Free Grants 500 Faith Effects Tap anywhere to close
Unstoppable Zeal Miracle · Level 4 Increases your Movement Speed and grants Root and Snare immunity for 6 seconds. Target Self Cast 0.2s Cooldown 20s Cost 125 Faith Effects Tap anywhere to close
Divine Radiance Miracle · Level 5 Deals Spirit damage to nearby enemies and reduces their Critical Hit Chance. Target Self Cast 0.2s Cooldown 2s Cost Free Grants 250 Faith Effects Tap anywhere to close
Beacon to the Faithful Miracle · Level 6 Channels for up to 6 seconds to periodically heal nearby allies. Increases your Physical and Magic Armor Ratings while channeling. Target Self Cast 9s Cooldown 45s Cost Free Grants 250 Faith Effects Tap anywhere to close
The Righteous Never Die! Miracle · Level 7 Resurrects nearby allies with 15% max Health. All nearby allies are healed over time. Target Self Cast 0.2s Cooldown 180s Cost Free Effects Tap anywhere to close

Figures at

Class tree · granted at level 1

Rejuvenate

0.2s cast · cd 2s · 25 m · grants 1 Judgement ·

Heals the target over time.

Figure

Class tree · granted at level 2

Purify

0.2s cast · cd 6s · grants 1 Judgement ·

Removes up to 2 Debuffs from nearby allies.

Figure

Class tree · granted at level 4

Stand Again!

9s cast · no cooldown · 25 m · costs 200 Faith ·

Resurrects target ally with 15% max Health and Res Sickness.

Figure

Class tree · granted at level 6

Armor of Faith

0.2s cast · cd 60s · no cost ·

Increases your Physical Armor by 70% for 8 seconds.

Figure

Class tree · granted at level 8

Rally

0.2s cast · cd 6s · 90 m · grants 500 Faith ·

Grants party a strong Heal Over Time for 6 seconds.

Figure

Martyrdom · rank 1 · free opener

Resolute Blow

0.6s cast · no cooldown · 6 m · grants 1 Judgement ·

Deals Weapon damage. +50% damage at max Zeal stacks.

Damage at Tier 2

1,523 1,725

Midpoint 1,623

1,628 1,783

Midpoint 1,705

1,733 1,898

Midpoint 1,815

Martyrdom · rank 2

Blood of the Martyr

0.2s cast · no cooldown · 45 m · grants 1 Judgement ·

Spends 15% of Max Health and grants the target a Health Shield equal to 20% of their Max Health.

Figure

Martyrdom · rank 3

Righteous Fervor

0.6s cast · no cooldown · 6 m · grants 250 Faith ·

Deals Weapon damage. +100% damage if the target's Current Health percentage is higher than yours.

Damage at Tier 2

1,233 1,425

Midpoint 1,328

1,318 1,473

Midpoint 1,395

1,403 1,568

Midpoint 1,485

Martyrdom · rank 4

Self Flagellation

0.2s cast · cd 20s · grants 3 Judgement ·

Spends 15% of Max Health and grants a large amount of Judgement.

Figure

Martyrdom · rank 5

Divine Suffering

0.2s cast · cd 60s · no cost ·

Grants a Health Shield equal to 50% of your missing Health.

Figure

Martyrdom · rank 6

Pariah

0.2s cast · cd 30s · 45 m · grants 1 Judgement ·

Target ally takes reduced damage and you take increased damage for 20 seconds.

Figure

Martyrdom · rank 7

Self-Sacrifice

0.2s cast · cd 120s · grants 1 Judgement ·

Your Health becomes 1. Fully heal nearby allies.

Figure

Zealotry · rank 1 · free opener

His Hand

0.6s cast · no cooldown · 6 m · grants 1 Judgement ·

Deals Weapon damage and Snares.

Damage at Tier 2

653 825

Midpoint 738

698 853

Midpoint 775

743 908

Midpoint 825

Zealotry · rank 2

Death to Heretics

0.6s cast · no cooldown · 6 m · grants 250 Faith ·

Deals Weapon damage.

Damage at Tier 2

2,103 2,325

Midpoint 2,213

2,248 2,403

Midpoint 2,325

2,393 2,558

Midpoint 2,475

Zealotry · rank 3

Smite

0.2s cast · cd 45s · costs 150 Faith ·

Your next 3 hits deal added Spirit damage and grant Judgement.

Figure

Zealotry · rank 4

Holy Fire

0.2s cast · cd 10s · grants 500 Faith ·

Periodically deals Spirit damage to nearby enemies.

Figure

Zealotry · rank 5

Fearless Charge

0.8s cast · cd 30s · 25 m · grants 1 Judgement ·

Charges target and deals Spirit damage to nearby enemies.

Damage at Tier 2

1,233 1,425

Midpoint 1,328

1,318 1,473

Midpoint 1,395

1,403 1,568

Midpoint 1,485

Zealotry · rank 6

Might of the Faithful

0.2s cast · cd 15s · grants 500 Faith ·

Creates an aura that grants increased Melee damage dealt to nearby allies.

Figure

Zealotry · rank 7

Purge with Flame!

0.2s cast · cd 4s · 25 m · grants 500 Faith ·

Deals Fire damage over time to the target and periodically heals allies near them.

Healing at Tier 2

798 975

Midpoint 885

853 1,008

Midpoint 930

908 1,073

Midpoint 990

Miracle · rank 1 · free opener

Be Healed!

1s cast · no cooldown · 45 m · grants 250 Faith ·

Heals Target.

Healing at Tier 2

2,538 2,775

Midpoint 2,655

2,713 2,868

Midpoint 2,790

2,888 3,053

Midpoint 2,970

Miracle · rank 2

Trust in Him

0.2s cast · cd 6s · grants 250 Faith ·

Heals you after a 6 second delay.

Figure

Miracle · rank 3

Light of Faith

0.2s cast · cd 6s · grants 500 Faith ·

Creates an aura that periodically heals you and nearby allies.

Figure

Miracle · rank 4

Unstoppable Zeal

0.2s cast · cd 20s · costs 125 Faith ·

Increases your Movement Speed and grants Root and Snare immunity for 6 seconds.

Figure

Miracle · rank 5

Divine Radiance

0.2s cast · cd 2s · grants 250 Faith ·

Deals Spirit damage to nearby enemies and reduces their Critical Hit Chance.

Damage at Tier 2

1,378 1,575

Midpoint 1,475

1,473 1,628

Midpoint 1,550

1,568 1,733

Midpoint 1,650

Miracle · rank 6

Beacon to the Faithful

9s cast · cd 45s · grants 250 Faith ·

Channels for up to 6 seconds to periodically heal nearby allies. Increases your Physical and Magic Armor Ratings while channeling.

Healing at Tier 2

1,523 1,725

Midpoint 1,623

1,628 1,783

Midpoint 1,705

1,733 1,898

Midpoint 1,815

Miracle · rank 7

The Righteous Never Die!

0.2s cast · cd 180s · no cost ·

Resurrects nearby allies with 15% max Health. All nearby allies are healed over time.

Figure

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