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Realm Choose a RealmArthurianTuatha Dé DanannViking
Classes 21 · three realms →Arthurian →Tuatha Dé Danann →Viking →
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Archer · Tuatha Dé Danann

Forest Stalker

A light-armored archer who fights at range and opens from Stealth, so the first shot lands before the target knows it is there. Poison works alongside its Earth damage, and it has little to protect itself if an enemy reaches it.

Wears
Light armor and shortbow or longbow.
Fights
At range.
Plays as
Damage Mobility
Passive
Grants the Stealth ability. (Stealth: You gain Stealth, making you invisible to enemies while outside their Detection Range.)
Hits with
Weapon damage on seven presses — piercing by the weapon you carry — and Poison on three and Earth on four.

The resource loop

Focus starts full and does not regenerate

A fight starts full. It spends down in lumps of 100, 125, 150, 175, 250, 300 and 350.

at the start
full ·
regeneration
none ·
Restock
+500 ·
spender lumps
100 · 125 · 150 · 175 · 250 · 300 · 350 ·

The kit

Twenty-eight abilities, and where you buy them

One class tree granted by level, and three paths bought as a prefix — nine points to spend, and the first rank of each path is free.

0 / 9 points spent

Class

by level
Mark Target Class · Level 1 Increases the target's damage taken and prevents Stealth or entering the Veil for 10 seconds. Cast 0.2s Cooldown 45s Range 70 m Cost Free Effects Tap anywhere to close
Eagle's Eye Class · Level 2 Increases Stealth Detection Range by 20m and Critical Strike Chance by 5%. Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Dash Class · Level 4 Greatly increases Movement Speed for 4 seconds. Target Self Cast 0.2s Cooldown 30s Cost Free Effects Tap anywhere to close
Reposition Class · Level 6 Increases party members' Movement Speed for 4 seconds. (Applying this buff will not place you in combat.) Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Restock Class · Level 8 Grants 500 Focus. Target Self Cast 0.2s Cooldown 60s Cost Free Grants 500 Focus Effects Tap anywhere to close

Thorn and Fang

path · 7
Poison Arrow Thorn and Fang · Level 1 Deals Poison damage and an additional 750 Poison damage over 9 seconds. Cast 0.6s Cooldown None Range 70 m Cost 100 Focus Effects Tap anywhere to close
Opening Shot Thorn and Fang · Level 2 Deals Weapon damage plus additional damage equal to 8% target's current Health. Cast 0.6s Cooldown None Range 70 m Cost 150 Focus Effects Tap anywhere to close
Fall Back Thorn and Fang · Level 3 Grants Movement Speed and Disarms you for 8 Seconds Target Self Cast 0.2s Cooldown 30s Cost Free Effects Tap anywhere to close
Spore Cloud Thorn and Fang · Level 4 Creates a cloud on impact that applies 1 Poison DoT stack every 2 seconds. Each stack deals 500 Poison damage over 5 seconds. Max 5 stacks. Cast 0.6s Cooldown 12s Range 70 m Cost 250 Focus Effects Tap anywhere to close
Distilled Poison Thorn and Fang · Level 5 Increases Periodic Poison damage by 15% Target Self Cast 0.2s Cooldown None Cost Free Effects Tap anywhere to close
Necrotic Toxin Thorn and Fang · Level 6 Deals Weapon damage. Deals additional Poison damage over time and reduces the target's healing received by 50% for 12 seconds. Cast 0.6s Cooldown None Range 70 m Cost 300 Focus Effects Tap anywhere to close
Death's Door Thorn and Fang · Level 7 Deals Poison damage and increases Periodic Poison damage taken while below 30% Health by 200% for 20 seconds. Cast 0.6s Cooldown None Range 70 m Cost 350 Focus Effects Tap anywhere to close

Stone Rain

path · 7
Earthen Arrow Stone Rain · Level 1 Deals Earth damage. Cast 0.6s Cooldown None Range 70 m Cost Free Effects Tap anywhere to close
Pounding Shot Stone Rain · Level 2 Deals Weapon damage plus additional Weapon damage equal to 40% of Aftershock on the target. Cast 0.6s Cooldown None Range 70 m Cost 125 Focus Effects Tap anywhere to close
Cloaked in Earth Stone Rain · Level 3 Reduces the damage of the next 3 hits received by 50% Target Self Cast 0.2s Cooldown 60s Cost Free Effects Tap anywhere to close
Spike Field Stone Rain · Level 4 Creates an area of spike ground around you for 15 seconds that Snares enemies by 50% and deals 100 Earth damage per second while in the area. Cast 1s Cooldown 45s Cost Free Effects Tap anywhere to close
Claws of Earth Stone Rain · Level 5 Deals Earth damage and debuffs the target for 12 seconds, causing Direct damage hits taken to deal added Earth damage Cast 0.6s Cooldown 45s Range 70 m Cost Free Effects Tap anywhere to close
Fist of Danu Stone Rain · Level 6 Deals Earth damage and Knocks Back the target. Cast 0.6s Cooldown 45s Range 45 m Cost Free Effects Tap anywhere to close
Spear of Lugh Stone Rain · Level 7 Fractures target, dealing damage 20% increased damage. (Fracture removes Aftershock and deals that much damage.) Cast 0.6s Cooldown None Range 90 m Cost 350 Focus Effects Tap anywhere to close

Predation

path · 9
Arrow Shot Predation · Level 1 Deals Weapon damage. Cast 0.6s Cooldown None Range 70 m Cost Free Effects Tap anywhere to close
Stealth Predation · Level 1 You gain Stealth, making you invisible to enemies while outside their Detection Range. Becomes "De-Stealth" upon use. Target Self Cast 0.2s Cooldown 12s Cost Free Effects Tap anywhere to close
De-Stealth Predation · Level 1 Removes Stealth. Becomes "Stealth" upon use. Target Self Cast 0.2s Cooldown 12s Cost Free Effects Tap anywhere to close
Pick Off From Herd Predation · Level 2 Deals Weapon damage. +100% damage if the target isn't near any of their allies. Cast 0.6s Cooldown None Range 70 m Cost 175 Focus Effects Tap anywhere to close
Scent Blood Predation · Level 3 Deals Weapon damage an additional 6000 Slashing damage over 60 seconds. The target leaves behind a visible blood trail for the duration of the DoT. Cast 0.6s Cooldown 90s Range 70 m Cost Free Effects Tap anywhere to close
Vital Focus Predation · Level 4 Grants your next Weaponskill 100% Critical Hit Chance. Target Self Cast 0.2s Cooldown 2s Cost 150 Focus Effects Tap anywhere to close
Crippling Shot Predation · Level 5 Deals Weapon damage and Roots the target for 4/8 seconds. Cast 0.6s Cooldown 45s Range 60 m Cost Free Effects Tap anywhere to close
Parting Shot Predation · Level 6 Dashes backward and deals weapon damage. Snares the target for 4/7 seconds. Cast 0.6s Cooldown 45s Range 25 m Cost Free Effects Tap anywhere to close
Strike and Fade Predation · Level 7 Deals Weapon damage plus additional Weapon damage equal to 15% for target's missing Health. On a killing blow, you immediately gain Stealth and increased Movement Speed for 10 seconds. Cast 2s Cooldown None Range 70 m Cost 300 Focus Effects Tap anywhere to close

Figures at

Class tree · granted at level 1

Mark Target

0.2s cast · cd 45s · 70 m · no cost ·

Increases the target's damage taken and prevents Stealth or entering the Veil for 10 seconds.

Figure

Class tree · granted at level 2

Eagle's Eye

0.2s cast · no cooldown · no cost ·

Increases Stealth Detection Range by 20m and Critical Strike Chance by 5%.

Figure

Class tree · granted at level 4

Dash

0.2s cast · cd 30s · no cost ·

Greatly increases Movement Speed for 4 seconds.

Figure

Class tree · granted at level 6

Reposition

0.2s cast · cd 60s · no cost ·

Increases party members' Movement Speed for 4 seconds. (Applying this buff will not place you in combat.)

Figure

Class tree · granted at level 8

Restock

0.2s cast · cd 60s · grants 500 Focus ·

Grants 500 Focus.

Figure

Thorn and Fang · rank 1 · free opener

Poison Arrow

0.6s cast · no cooldown · 70 m · costs 100 Focus ·

Deals Poison damage and an additional 750 Poison damage over 9 seconds.

Damage at Tier 2

375 525

Midpoint 450

388 543

Midpoint 465

413 578

Midpoint 495

Thorn and Fang · rank 2

Opening Shot

0.6s cast · no cooldown · 70 m · costs 150 Focus ·

Deals Weapon damage plus additional damage equal to 8% target's current Health.

Damage at Tier 2

675 825

Midpoint 750

698 853

Midpoint 775

743 908

Midpoint 825

Thorn and Fang · rank 3

Fall Back

0.2s cast · cd 30s · no cost ·

Grants Movement Speed and Disarms you for 8 Seconds

Figure

Thorn and Fang · rank 4

Spore Cloud

0.6s cast · cd 12s · 70 m · costs 250 Focus ·

Creates a cloud on impact that applies 1 Poison DoT stack every 2 seconds. Each stack deals 500 Poison damage over 5 seconds. Max 5 stacks.

Figure

Thorn and Fang · rank 5

Distilled Poison

0.2s cast · no cooldown · no cost ·

Increases Periodic Poison damage by 15%

Figure

Thorn and Fang · rank 6

Necrotic Toxin

0.6s cast · no cooldown · 70 m · costs 300 Focus ·

Deals Weapon damage. Deals additional Poison damage over time and reduces the target's healing received by 50% for 12 seconds.

Damage at Tier 2

1,425 1,575

Midpoint 1,500

1,473 1,628

Midpoint 1,550

1,568 1,733

Midpoint 1,650

Thorn and Fang · rank 7

Death's Door

0.6s cast · no cooldown · 70 m · costs 350 Focus ·

Deals Poison damage and increases Periodic Poison damage taken while below 30% Health by 200% for 20 seconds.

Damage at Tier 2

1,275 1,425

Midpoint 1,350

1,318 1,473

Midpoint 1,395

1,403 1,568

Midpoint 1,485

Stone Rain · rank 1 · free opener

Earthen Arrow

0.6s cast · no cooldown · 70 m · no cost ·

Deals Earth damage.

Damage at Tier 2

825 975

Midpoint 900

853 1,008

Midpoint 930

908 1,073

Midpoint 990

Stone Rain · rank 2

Pounding Shot

0.6s cast · no cooldown · 70 m · costs 125 Focus ·

Deals Weapon damage plus additional Weapon damage equal to 40% of Aftershock on the target.

Damage at Tier 2

975 1,125

Midpoint 1,050

1,008 1,163

Midpoint 1,085

1,073 1,238

Midpoint 1,155

Stone Rain · rank 3

Cloaked in Earth

0.2s cast · cd 60s · no cost ·

Reduces the damage of the next 3 hits received by 50%

Figure

Stone Rain · rank 4

Spike Field

1s cast · cd 45s · no cost ·

Creates an area of spike ground around you for 15 seconds that Snares enemies by 50% and deals 100 Earth damage per second while in the area.

Figure

Stone Rain · rank 5

Claws of Earth

0.6s cast · cd 45s · 70 m · no cost ·

Deals Earth damage and debuffs the target for 12 seconds, causing Direct damage hits taken to deal added Earth damage

Damage at Tier 2

825 975

Midpoint 900

853 1,008

Midpoint 930

908 1,073

Midpoint 990

Stone Rain · rank 6

Fist of Danu

0.6s cast · cd 45s · 45 m · no cost ·

Deals Earth damage and Knocks Back the target.

Damage at Tier 2

825 975

Midpoint 900

853 1,008

Midpoint 930

908 1,073

Midpoint 990

Stone Rain · rank 7

Spear of Lugh

0.6s cast · no cooldown · 90 m · costs 350 Focus ·

Fractures target, dealing damage 20% increased damage. (Fracture removes Aftershock and deals that much damage.)

Figure

Predation · rank 1 · free opener

Arrow Shot

0.6s cast · no cooldown · 70 m · no cost ·

Deals Weapon damage.

Damage at Tier 2

975 1,125

Midpoint 1,050

1,008 1,163

Midpoint 1,085

1,073 1,238

Midpoint 1,155

Predation · rank 1 · free opener

Stealth

0.2s cast · cd 12s · no cost ·

You gain Stealth, making you invisible to enemies while outside their Detection Range. Becomes "De-Stealth" upon use.

Figure

Predation · rank 1 · free opener

De-Stealth

0.2s cast · cd 12s · no cost ·

Removes Stealth. Becomes "Stealth" upon use.

Figure

Predation · rank 2

Pick Off From Herd

0.6s cast · no cooldown · 70 m · costs 175 Focus ·

Deals Weapon damage. +100% damage if the target isn't near any of their allies.

Damage at Tier 2

675 825

Midpoint 750

698 853

Midpoint 775

743 908

Midpoint 825

Predation · rank 3

Scent Blood

0.6s cast · cd 90s · 70 m · no cost ·

Deals Weapon damage an additional 6000 Slashing damage over 60 seconds. The target leaves behind a visible blood trail for the duration of the DoT.

Damage at Tier 2

525 675

Midpoint 600

543 698

Midpoint 620

578 743

Midpoint 660

Predation · rank 4

Vital Focus

0.2s cast · cd 2s · costs 150 Focus ·

Grants your next Weaponskill 100% Critical Hit Chance.

Figure

Predation · rank 5

Crippling Shot

0.6s cast · cd 45s · 60 m · no cost ·

Deals Weapon damage and Roots the target for 4/8 seconds.

Damage at Tier 2

825 975

Midpoint 900

853 1,008

Midpoint 930

908 1,073

Midpoint 990

Predation · rank 6

Parting Shot

0.6s cast · cd 45s · 25 m · no cost ·

Dashes backward and deals weapon damage. Snares the target for 4/7 seconds.

Damage at Tier 2

825 975

Midpoint 900

853 1,008

Midpoint 930

908 1,073

Midpoint 990

Predation · rank 7

Strike and Fade

2s cast · no cooldown · 70 m · costs 300 Focus ·

Deals Weapon damage plus additional Weapon damage equal to 15% for target's missing Health. On a killing blow, you immediately gain Stealth and increased Movement Speed for 10 seconds.

Damage at Tier 2

1,275 1,425

Midpoint 1,350

1,318 1,473

Midpoint 1,395

1,403 1,568

Midpoint 1,485

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